class ball: def __init__(self): self.x = rnd(10, 100) self.y = rnd(10, 100) self.velX = rnd(-5,5) self.velY = rnd(-5,5) self.color = rnd(0,64) def draw(self): self.x += self.velX; self.y += self.velY; if self.x < 0: self.velX = -self.velX; self.x = 0 linecol = rnd(0,64) if self.y < 0: self.velY = -self.velY; self.y = 0 linecol = rnd(0,64) if self.x > 360: self.velX = -self.velX; self.x = 360 linecol = rnd(0,64) if self.y > 203: self.velY = -self.velY; self.y = 203 linecol = rnd(0,64) circle(self.x, self.y, 3, self.color)