bugs
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@ -6,6 +6,7 @@
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StateManager::StateManager(Pycron *pycron) : m_pycron(pycron){
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m_gameState = new GameState(this, m_pycron->m_vm);
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m_currentState = nullptr;
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RequestStateChange(GAME);
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}
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@ -5,6 +5,7 @@
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#include "GameState.h"
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#include <fstream>
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#include <sstream>
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#include <filesystem>
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GameState::GameState(StateManager *stateManager, pkpy::VM* vm) : State(stateManager), m_vm(vm){
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m_updateFunction = nullptr;
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