# 3D Software Renderer by Bobby Writing a simple 3D software renderer from scratch to understand the math behind it one step at a time. ## 🎯 Milestones - [X] Setup Raylib C# project - [ ] Draw an image from a byte array - [ ] Draw a triangle - [ ] Render Lots of triangles - [ ] OBJ Loader - [ ] Ortho Projection - [ ] Rotation - [ ] Backface Culling - [ ] Perspective and FOV - [ ] Depth Culling - [ ] Camera and View Space - [ ] Textures - [ ] Simulated Pixel Shaders - [ ] Lighting - [ ] Optimizations