; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="PopTheLockClone" run/main_scene="uid://dc7mdcm45gwcm" config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/icon="res://icon.svg" [display] window/size/viewport_width=677 window/size/viewport_height=1113 window/stretch/mode="viewport" [dotnet] project/assembly_name="PopTheLockClone" [editor_plugins] enabled=PackedStringArray("res://addons/primitives2d/plugin.cfg") [input] Press={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } [rendering] anti_aliasing/quality/msaa_2d=2