MicroUI.cs/MicroUICVersion/main.c
2025-07-12 00:12:50 -04:00

392 lines
13 KiB
C

#include <stdio.h>
#include <raylib.h>
#include <stdlib.h>
#include <string.h>
#include "microui.h"
static char logbuf[64000];
static int logbuf_updated = 0;
static float bg[3] = { 90, 95, 100 };
static float global_scale = 1;
static int font_size = 10;
static void write_log(const char *text) {
if (logbuf[0]) { strcat(logbuf, "\n"); }
strcat(logbuf, text);
logbuf_updated = 1;
}
static void test_window(mu_Context *ctx) {
/* do window */
if (mu_begin_window(ctx, "Demo Window", mu_rect(40, 40, 300, 450))) {
mu_Container *win = mu_get_current_container(ctx);
win->rect.w = mu_max(win->rect.w, 240);
win->rect.h = mu_max(win->rect.h, 300);
/* window info */
if (mu_header(ctx, "Window Info")) {
mu_Container *win = mu_get_current_container(ctx);
char buf[64];
mu_layout_row(ctx, 2, (int[]) { 54, -1 }, 0);
mu_label(ctx,"Position:");
sprintf(buf, "%d, %d", win->rect.x, win->rect.y); mu_label(ctx, buf);
mu_label(ctx, "Size:");
sprintf(buf, "%d, %d", win->rect.w, win->rect.h); mu_label(ctx, buf);
}
/* labels + buttons */
if (mu_header_ex(ctx, "Test Buttons", MU_OPT_EXPANDED)) {
mu_layout_row(ctx, 3, (int[]) { 86, -110, -1 }, 0);
mu_label(ctx, "Test buttons 1:");
if (mu_button(ctx, "Button 1")) { write_log("Pressed button 1"); }
if (mu_button(ctx, "Button 2")) { write_log("Pressed button 2"); }
mu_label(ctx, "Test buttons 2:");
if (mu_button(ctx, "Button 3")) { write_log("Pressed button 3"); }
if (mu_button(ctx, "Popup")) { mu_open_popup(ctx, "Test Popup"); }
if (mu_begin_popup(ctx, "Test Popup")) {
mu_button(ctx, "Hello");
mu_button(ctx, "World");
mu_end_popup(ctx);
}
}
/* tree */
if (mu_header_ex(ctx, "Tree and Text", MU_OPT_EXPANDED)) {
mu_layout_row(ctx, 2, (int[]) { 140, -1 }, 0);
mu_layout_begin_column(ctx);
if (mu_begin_treenode(ctx, "Test 1")) {
if (mu_begin_treenode(ctx, "Test 1a")) {
mu_label(ctx, "Hello");
mu_label(ctx, "world");
mu_end_treenode(ctx);
}
if (mu_begin_treenode(ctx, "Test 1b")) {
if (mu_button(ctx, "Button 1")) { write_log("Pressed button 1"); }
if (mu_button(ctx, "Button 2")) { write_log("Pressed button 2"); }
mu_end_treenode(ctx);
}
mu_end_treenode(ctx);
}
if (mu_begin_treenode(ctx, "Test 2")) {
mu_layout_row(ctx, 2, (int[]) { 54, 54 }, 0);
if (mu_button(ctx, "Button 3")) { write_log("Pressed button 3"); }
if (mu_button(ctx, "Button 4")) { write_log("Pressed button 4"); }
if (mu_button(ctx, "Button 5")) { write_log("Pressed button 5"); }
if (mu_button(ctx, "Button 6")) { write_log("Pressed button 6"); }
mu_end_treenode(ctx);
}
if (mu_begin_treenode(ctx, "Test 3")) {
static int checks[3] = { 1, 0, 1 };
mu_checkbox(ctx, "Checkbox 1", &checks[0]);
mu_checkbox(ctx, "Checkbox 2", &checks[1]);
mu_checkbox(ctx, "Checkbox 3", &checks[2]);
mu_end_treenode(ctx);
}
mu_layout_end_column(ctx);
mu_layout_begin_column(ctx);
mu_layout_row(ctx, 1, (int[]) { -1 }, 0);
mu_text(ctx, "Lorem ipsum dolor sit amet, consectetur adipiscing "
"elit. Maecenas lacinia, sem eu lacinia molestie, mi risus faucibus "
"ipsum, eu varius magna felis a nulla.");
mu_layout_end_column(ctx);
}
/* background color sliders */
if (mu_header_ex(ctx, "Background Color", MU_OPT_EXPANDED)) {
mu_layout_row(ctx, 2, (int[]) { -78, -1 }, 74);
/* sliders */
mu_layout_begin_column(ctx);
mu_layout_row(ctx, 2, (int[]) { 46, -1 }, 0);
mu_label(ctx, "Red:"); mu_slider(ctx, &bg[0], 0, 255);
mu_label(ctx, "Green:"); mu_slider(ctx, &bg[1], 0, 255);
mu_label(ctx, "Blue:"); mu_slider(ctx, &bg[2], 0, 255);
mu_layout_end_column(ctx);
/* color preview */
mu_Rect r = mu_layout_next(ctx);
mu_draw_rect(ctx, r, mu_color(bg[0], bg[1], bg[2], 255));
char buf[32];
sprintf(buf, "#%02X%02X%02X", (int) bg[0], (int) bg[1], (int) bg[2]);
mu_draw_control_text(ctx, buf, r, MU_COLOR_TEXT, MU_OPT_ALIGNCENTER);
}
mu_end_window(ctx);
}
}
static void log_window(mu_Context *ctx) {
if (mu_begin_window(ctx, "Log Window", mu_rect(350, 40, 300, 200))) {
/* output text panel */
mu_layout_row(ctx, 1, (int[]) { -1 }, -25);
mu_begin_panel(ctx, "Log Output");
mu_Container *panel = mu_get_current_container(ctx);
mu_layout_row(ctx, 1, (int[]) { -1 }, -1);
mu_text(ctx, logbuf);
mu_end_panel(ctx);
if (logbuf_updated) {
panel->scroll.y = panel->content_size.y;
logbuf_updated = 0;
}
/* input textbox + submit button */
static char buf[128];
int submitted = 0;
mu_layout_row(ctx, 2, (int[]) { -70, -1 }, 0);
if (mu_textbox(ctx, buf, sizeof(buf)) & MU_RES_SUBMIT) {
mu_set_focus(ctx, ctx->last_id);
submitted = 1;
}
if (mu_button(ctx, "Submit")) { submitted = 1; }
if (submitted) {
write_log(buf);
buf[0] = '\0';
}
mu_end_window(ctx);
}
}
static int uint8_slider(mu_Context *ctx, unsigned char *value, int low, int high) {
static float tmp;
mu_push_id(ctx, &value, sizeof(value));
tmp = *value;
int res = mu_slider_ex(ctx, &tmp, low, high, 0, "%.0f", MU_OPT_ALIGNCENTER);
*value = tmp;
mu_pop_id(ctx);
return res;
}
static void style_window(mu_Context *ctx) {
static struct { const char *label; int idx; } colors[] = {
{ "text:", MU_COLOR_TEXT },
{ "border:", MU_COLOR_BORDER },
{ "windowbg:", MU_COLOR_WINDOWBG },
{ "titlebg:", MU_COLOR_TITLEBG },
{ "titletext:", MU_COLOR_TITLETEXT },
{ "panelbg:", MU_COLOR_PANELBG },
{ "button:", MU_COLOR_BUTTON },
{ "buttonhover:", MU_COLOR_BUTTONHOVER },
{ "buttonfocus:", MU_COLOR_BUTTONFOCUS },
{ "base:", MU_COLOR_BASE },
{ "basehover:", MU_COLOR_BASEHOVER },
{ "basefocus:", MU_COLOR_BASEFOCUS },
{ "scrollbase:", MU_COLOR_SCROLLBASE },
{ "scrollthumb:", MU_COLOR_SCROLLTHUMB },
{ NULL }
};
if (mu_begin_window(ctx, "Style Editor", mu_rect(350, 250, 300, 240))) {
int sw = mu_get_current_container(ctx)->body.w * 0.14;
mu_layout_row(ctx, 6, (int[]) { 80, sw, sw, sw, sw, -1 }, 0);
for (int i = 0; colors[i].label; i++) {
mu_label(ctx, colors[i].label);
uint8_slider(ctx, &ctx->style->colors[i].r, 0, 255);
uint8_slider(ctx, &ctx->style->colors[i].g, 0, 255);
uint8_slider(ctx, &ctx->style->colors[i].b, 0, 255);
uint8_slider(ctx, &ctx->style->colors[i].a, 0, 255);
mu_draw_rect(ctx, mu_layout_next(ctx), ctx->style->colors[i]);
}
mu_end_window(ctx);
}
}
static void process_frame(mu_Context *ctx) {
mu_begin(ctx);
style_window(ctx);
log_window(ctx);
test_window(ctx);
mu_end(ctx);
}
static int text_width(mu_Font font, const char *text, int len) {
//if (len == -1) { len = strlen(text); }
return MeasureText(text, font_size) * global_scale;
}
static int text_height(mu_Font font) {
return font_size * global_scale;
}
// Raylib uses MOUSE_LEFT_BUTTON, etc., which are ints from 0-2.
static const int button_map[3] = {
[MOUSE_LEFT_BUTTON] = MU_MOUSE_LEFT,
[MOUSE_RIGHT_BUTTON] = MU_MOUSE_RIGHT,
[MOUSE_MIDDLE_BUTTON] = MU_MOUSE_MIDDLE
};
static const char key_map[512] = {
[KEY_LEFT_SHIFT] = MU_KEY_SHIFT,
[KEY_RIGHT_SHIFT] = MU_KEY_SHIFT,
[KEY_LEFT_CONTROL] = MU_KEY_CTRL,
[KEY_RIGHT_CONTROL]= MU_KEY_CTRL,
[KEY_LEFT_ALT] = MU_KEY_ALT,
[KEY_RIGHT_ALT] = MU_KEY_ALT,
[KEY_ENTER] = MU_KEY_RETURN,
[KEY_BACKSPACE] = MU_KEY_BACKSPACE
};
void window();
int main(void) {
const int screenWidth = 800;
const int screenHeight = 400;
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
mu_Context *ctx = malloc(sizeof(mu_Context));
mu_init(ctx);
ctx->text_height = text_height;
ctx->text_width = text_width;
float sliderValue = 0;
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Inside your frame loop
Vector2 mouse = GetMousePosition();
mu_input_mousemove(ctx, (int)mouse.x / global_scale, (int)mouse.y / global_scale);
// Mouse button handling
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
mu_input_mousedown(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_LEFT);
}
else if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
// Keep MouseDown state active while button is held
ctx->mouse_down |= MU_MOUSE_LEFT;
}
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) {
mu_input_mouseup(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_LEFT);
}
if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) {
mu_input_mousedown(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_RIGHT);
}
if (IsMouseButtonReleased(MOUSE_RIGHT_BUTTON)) {
mu_input_mouseup(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_RIGHT);
}
if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) {
mu_input_mousedown(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_MIDDLE);
}
if (IsMouseButtonReleased(MOUSE_MIDDLE_BUTTON)) {
mu_input_mouseup(ctx, mouse.x / global_scale, mouse.y / global_scale, MU_MOUSE_MIDDLE);
}
// Keyboard key handling
for (int key = 0; key < 512; key++) {
if (IsKeyPressed(key)) {
int c = key_map[key & 0xff];
if (c) mu_input_keydown(ctx, c);
}
if (IsKeyReleased(key)) {
int c = key_map[key & 0xff];
if (c) mu_input_keyup(ctx, c);
}
}
int ch;
while ((ch = GetCharPressed()) != 0) {
if (ch >= 32 && ch <= 126) { // Printable ASCII range
char c = (char)ch;
char str[2] = { c, 0 }; // Create null-terminated string
mu_input_text(ctx, str);
}
}
// process_frame(ctx);
mu_begin(ctx);
window(ctx, &sliderValue);
mu_end(ctx);
BeginDrawing();
ClearBackground((Color){0,0,0,1});
mu_Command *cmd = NULL;
while (mu_next_command(ctx, &cmd)) {
switch (cmd->type) {
case MU_COMMAND_TEXT: DrawText(cmd->text.str, cmd->text.pos.x * global_scale, cmd->text.pos.y * global_scale, font_size * global_scale, (Color){cmd->text.color.r, cmd->text.color.g, cmd->text.color.b, cmd->text.color.a});
break;
case MU_COMMAND_RECT: DrawRectangle(cmd->rect.rect.x * global_scale, cmd->rect.rect.y * global_scale,cmd->rect.rect.w * global_scale, cmd->rect.rect.h * global_scale, (Color){cmd->rect.color.r, cmd->rect.color.g, cmd->rect.color.b, cmd->rect.color.a});
break;
case MU_COMMAND_ICON:
//DrawRectangle(cmd->icon.rect.x, cmd->icon.rect.y,cmd->icon.rect.w, cmd->icon.rect.h, (Color){cmd->icon.color.r, cmd->icon.color.g, cmd->icon.color.b, cmd->icon.color.a});
break;
case MU_COMMAND_CLIP: BeginScissorMode(cmd->rect.rect.x * global_scale, cmd->rect.rect.y * global_scale,cmd->rect.rect.w * global_scale, cmd->rect.rect.h * global_scale); break;
}
}
EndDrawing();
}
CloseWindow();
return 0;
}
void window(mu_Context* ctx, float* value) {
if (mu_begin_window_ex(ctx, "Test Window", mu_rect(50, 50, 300, 200), 0)) {
// Set up a row with 2 columns: left for sliders/text, right for grid
int widths[] = {120, 160};
mu_layout_row(ctx, 2, widths, 0);
// --- Left column ---
{
mu_layout_row(ctx, 1, (int[]){120}, 0);
static float slider1 = 50.0f, slider2 = 0.0f;
mu_slider_ex(ctx, &slider1, 0.0f, 100.0f, 1.0f, "%.1f", MU_OPT_ALIGNCENTER);
mu_slider_ex(ctx, &slider2, 0.0f, 100.0f, 1.0f, "%.1f", MU_OPT_ALIGNCENTER);
mu_text(ctx, "Other controls here...");
// Test TextboxRaw
static char textbox_buf[32] = "Edit me!";
mu_Rect textbox_rect = mu_layout_next(ctx);
if (mu_textbox_raw(ctx, textbox_buf, sizeof(textbox_buf), 12345, textbox_rect, 0)) {
printf("Textbox changed: %s\n", textbox_buf);
}
// Test NumberEx (number textbox)
mu_layout_row(ctx, 1, (int[]){120}, 0);
if (mu_number_ex(ctx, value, 1.0f, "%.1f", 0) & MU_RES_SUBMIT) {
printf("Number changed to: %.1f\n", *value);
}
}
// --- Right column ---
{
mu_layout_row(ctx, 1, (int[]){160}, 0);
mu_text(ctx, "4x4 Grid of Buttons with 'x' labels:");
for (int row = 0; row < 4; row++) {
int grid_widths[4] = {25, 25, 25, 25};
mu_layout_row(ctx, 4, grid_widths, 0);
for (int col = 0; col < 4; col++) {
char id[16];
snprintf(id, sizeof(id), "grid_%d_%d", row, col);
mu_push_id(ctx, id, strlen(id));
if (mu_button_ex(ctx, "x", 0, MU_OPT_ALIGNCENTER)) {
// handle click
}
mu_pop_id(ctx);
}
}
}
mu_end_window(ctx);
}
}