From 199c02bb6737fa3fa33c661f663d5ed0d94f0658 Mon Sep 17 00:00:00 2001 From: Bobby Lucero Date: Wed, 23 Apr 2025 22:37:54 -0400 Subject: [PATCH] Player Movement --- .idea/.idea.Dungeon RPG/.idea/.gitignore | 13 ++ .idea/.idea.Dungeon RPG/.idea/.name | 1 + .idea/.idea.Dungeon RPG/.idea/encodings.xml | 4 + .idea/.idea.Dungeon RPG/.idea/indexLayout.xml | 8 + .idea/.idea.Dungeon RPG/.idea/vcs.xml | 6 + .../Idle Blinking_000.png.import | 13 +- .../Idle Blinking_001.png.import | 13 +- .../Idle Blinking_002.png.import | 13 +- .../Idle Blinking_003.png.import | 13 +- .../Idle Blinking_004.png.import | 13 +- .../Idle Blinking_005.png.import | 13 +- .../Idle Blinking_006.png.import | 13 +- .../Idle Blinking_007.png.import | 13 +- .../Idle Blinking_008.png.import | 13 +- .../Idle Blinking_009.png.import | 13 +- .../Idle Blinking_010.png.import | 13 +- .../Idle Blinking_011.png.import | 13 +- .../Idle Blinking_012.png.import | 13 +- .../Idle Blinking_013.png.import | 13 +- .../Idle Blinking_014.png.import | 13 +- .../Idle Blinking_015.png.import | 13 +- .../Idle Blinking_016.png.import | 13 +- .../Idle Blinking_017.png.import | 13 +- .../Player/Running/Running_000.png.import | 13 +- .../Player/Running/Running_001.png.import | 13 +- .../Player/Running/Running_002.png.import | 13 +- .../Player/Running/Running_003.png.import | 13 +- .../Player/Running/Running_004.png.import | 13 +- .../Player/Running/Running_005.png.import | 13 +- .../Player/Running/Running_006.png.import | 13 +- .../Player/Running/Running_007.png.import | 13 +- .../Player/Running/Running_008.png.import | 13 +- .../Player/Running/Running_009.png.import | 13 +- .../Player/Running/Running_010.png.import | 13 +- .../Player/Running/Running_011.png.import | 13 +- Dungeon RPG.csproj | 10 ++ Dungeon RPG.sln | 19 +++ Scenes/Characters/Player/player.tscn | 144 ++++++++++++++++++ Scenes/Levels/main.tscn | 12 ++ Scripts/Characters/Player/Player.cs | 24 +++ Scripts/Characters/Player/Player.cs.uid | 1 + Scripts/Levels/Main.cs | 6 + Scripts/Levels/Main.cs.uid | 1 + project.godot | 26 +++- 44 files changed, 484 insertions(+), 181 deletions(-) create mode 100644 .idea/.idea.Dungeon RPG/.idea/.gitignore create mode 100644 .idea/.idea.Dungeon RPG/.idea/.name create mode 100644 .idea/.idea.Dungeon RPG/.idea/encodings.xml create mode 100644 .idea/.idea.Dungeon RPG/.idea/indexLayout.xml create mode 100644 .idea/.idea.Dungeon RPG/.idea/vcs.xml create mode 100644 Dungeon RPG.csproj create mode 100644 Dungeon RPG.sln create mode 100644 Scenes/Characters/Player/player.tscn create mode 100644 Scenes/Levels/main.tscn create mode 100644 Scripts/Characters/Player/Player.cs create mode 100644 Scripts/Characters/Player/Player.cs.uid create mode 100644 Scripts/Levels/Main.cs create mode 100644 Scripts/Levels/Main.cs.uid diff --git a/.idea/.idea.Dungeon RPG/.idea/.gitignore b/.idea/.idea.Dungeon RPG/.idea/.gitignore new file mode 100644 index 0000000..4e2dc17 --- /dev/null +++ b/.idea/.idea.Dungeon RPG/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/.idea.Dungeon RPG.iml +/projectSettingsUpdater.xml +/modules.xml +/contentModel.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/.idea.Dungeon RPG/.idea/.name b/.idea/.idea.Dungeon RPG/.idea/.name new file mode 100644 index 0000000..cd0bf7f --- /dev/null +++ b/.idea/.idea.Dungeon RPG/.idea/.name @@ -0,0 +1 @@ +Dungeon RPG \ No newline at end of file diff --git a/.idea/.idea.Dungeon RPG/.idea/encodings.xml b/.idea/.idea.Dungeon RPG/.idea/encodings.xml new file mode 100644 index 0000000..df87cf9 --- /dev/null +++ b/.idea/.idea.Dungeon RPG/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.Dungeon RPG/.idea/indexLayout.xml b/.idea/.idea.Dungeon RPG/.idea/indexLayout.xml new file mode 100644 index 0000000..7b08163 --- /dev/null +++ b/.idea/.idea.Dungeon RPG/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.Dungeon RPG/.idea/vcs.xml b/.idea/.idea.Dungeon RPG/.idea/vcs.xml new file mode 100644 index 0000000..35eb1dd --- /dev/null +++ b/.idea/.idea.Dungeon RPG/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png.import index 83df3d0..5874ef8 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://os7attc10et0" -path="res://.godot/imported/Idle Blinking_000.png-d058f49eee55b0cb4f6e2c8358520527.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_000.png-d058f49eee55b0cb4f6e2c8358520527.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png" -dest_files=["res://.godot/imported/Idle Blinking_000.png-d058f49eee55b0cb4f6e2c8358520527.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_000.png-d058f49eee55b0cb4f6e2c8358520527.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png.import index de5a7b2..b562f99 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://lw15abr4a7dx" -path="res://.godot/imported/Idle Blinking_001.png-a66477b3e459a030860bbde8bbb06b97.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_001.png-a66477b3e459a030860bbde8bbb06b97.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png" -dest_files=["res://.godot/imported/Idle Blinking_001.png-a66477b3e459a030860bbde8bbb06b97.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_001.png-a66477b3e459a030860bbde8bbb06b97.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png.import index 5c62670..c0025c9 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://coffldmiiyhjh" -path="res://.godot/imported/Idle Blinking_002.png-85b75c7dd0a53960ff037bf95f568efc.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_002.png-85b75c7dd0a53960ff037bf95f568efc.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png" -dest_files=["res://.godot/imported/Idle Blinking_002.png-85b75c7dd0a53960ff037bf95f568efc.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_002.png-85b75c7dd0a53960ff037bf95f568efc.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png.import index 73fc0f1..8910d1e 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cy6uvn2n7x5en" -path="res://.godot/imported/Idle Blinking_003.png-4ccbc4998f854a46eed4c202b24c5950.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_003.png-4ccbc4998f854a46eed4c202b24c5950.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png" -dest_files=["res://.godot/imported/Idle Blinking_003.png-4ccbc4998f854a46eed4c202b24c5950.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_003.png-4ccbc4998f854a46eed4c202b24c5950.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png.import index cb22348..995bffc 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cjyhgl5vpgkau" -path="res://.godot/imported/Idle Blinking_004.png-4b42c859ebeddd3494f99e9fbc8e85ff.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_004.png-4b42c859ebeddd3494f99e9fbc8e85ff.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png" -dest_files=["res://.godot/imported/Idle Blinking_004.png-4b42c859ebeddd3494f99e9fbc8e85ff.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_004.png-4b42c859ebeddd3494f99e9fbc8e85ff.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png.import index cde73be..4367b0b 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://lawr4kkwprvb" -path="res://.godot/imported/Idle Blinking_005.png-545bd92074dd558fb50fadc13fd79406.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_005.png-545bd92074dd558fb50fadc13fd79406.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png" -dest_files=["res://.godot/imported/Idle Blinking_005.png-545bd92074dd558fb50fadc13fd79406.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_005.png-545bd92074dd558fb50fadc13fd79406.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png.import index 5a040d9..edd37e4 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cu44lpabhppg4" -path="res://.godot/imported/Idle Blinking_006.png-77b0cd5a76bc4ef591fb2dfc3c5ae930.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_006.png-77b0cd5a76bc4ef591fb2dfc3c5ae930.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png" -dest_files=["res://.godot/imported/Idle Blinking_006.png-77b0cd5a76bc4ef591fb2dfc3c5ae930.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_006.png-77b0cd5a76bc4ef591fb2dfc3c5ae930.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png.import index 9a578f6..866d705 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bgtvrqjegshye" -path="res://.godot/imported/Idle Blinking_007.png-998236d46c382f4d28aa511289e1a48c.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_007.png-998236d46c382f4d28aa511289e1a48c.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png" -dest_files=["res://.godot/imported/Idle Blinking_007.png-998236d46c382f4d28aa511289e1a48c.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_007.png-998236d46c382f4d28aa511289e1a48c.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png.import index b490294..364677d 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cesdm6w4dxwde" -path="res://.godot/imported/Idle Blinking_008.png-e7fce3a130dfaa81d2fdcc99a6db511a.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_008.png-e7fce3a130dfaa81d2fdcc99a6db511a.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png" -dest_files=["res://.godot/imported/Idle Blinking_008.png-e7fce3a130dfaa81d2fdcc99a6db511a.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_008.png-e7fce3a130dfaa81d2fdcc99a6db511a.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png.import index e221346..dc449ef 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://btel1ns7ok03t" -path="res://.godot/imported/Idle Blinking_009.png-8bc8ddb57b9c8e0703096824cb5ddda0.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_009.png-8bc8ddb57b9c8e0703096824cb5ddda0.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png" -dest_files=["res://.godot/imported/Idle Blinking_009.png-8bc8ddb57b9c8e0703096824cb5ddda0.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_009.png-8bc8ddb57b9c8e0703096824cb5ddda0.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png.import index 191740f..3a233cc 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bmeguoboyf2lk" -path="res://.godot/imported/Idle Blinking_010.png-e90e1d979e56ae3ea23c73cf72d687cd.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_010.png-e90e1d979e56ae3ea23c73cf72d687cd.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png" -dest_files=["res://.godot/imported/Idle Blinking_010.png-e90e1d979e56ae3ea23c73cf72d687cd.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_010.png-e90e1d979e56ae3ea23c73cf72d687cd.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png.import index 4e746a4..281880c 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://dlubuf1yf1kxl" -path="res://.godot/imported/Idle Blinking_011.png-48ef6dc333cef834d6b272f9eed5563a.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_011.png-48ef6dc333cef834d6b272f9eed5563a.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png" -dest_files=["res://.godot/imported/Idle Blinking_011.png-48ef6dc333cef834d6b272f9eed5563a.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_011.png-48ef6dc333cef834d6b272f9eed5563a.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png.import index d9fa2a6..0e1b163 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://d28w46oskhchi" -path="res://.godot/imported/Idle Blinking_012.png-dda376bd34431ba9d514cd5199425b9c.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_012.png-dda376bd34431ba9d514cd5199425b9c.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png" -dest_files=["res://.godot/imported/Idle Blinking_012.png-dda376bd34431ba9d514cd5199425b9c.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_012.png-dda376bd34431ba9d514cd5199425b9c.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png.import index 88714e5..4c0c7b4 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bsmv42y4xgpyv" -path="res://.godot/imported/Idle Blinking_013.png-54b42e5b333a7ab26908be695a94f34e.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_013.png-54b42e5b333a7ab26908be695a94f34e.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png" -dest_files=["res://.godot/imported/Idle Blinking_013.png-54b42e5b333a7ab26908be695a94f34e.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_013.png-54b42e5b333a7ab26908be695a94f34e.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png.import index 9eca224..a572981 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cxm61chw28bhs" -path="res://.godot/imported/Idle Blinking_014.png-f40570db8d4b8fa1eb82b4439bc4190a.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_014.png-f40570db8d4b8fa1eb82b4439bc4190a.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png" -dest_files=["res://.godot/imported/Idle Blinking_014.png-f40570db8d4b8fa1eb82b4439bc4190a.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_014.png-f40570db8d4b8fa1eb82b4439bc4190a.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png.import index ae3b470..30909c3 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://dbn724tl4gkot" -path="res://.godot/imported/Idle Blinking_015.png-32b6d995eef6d6160aaf7aff49478000.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_015.png-32b6d995eef6d6160aaf7aff49478000.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png" -dest_files=["res://.godot/imported/Idle Blinking_015.png-32b6d995eef6d6160aaf7aff49478000.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_015.png-32b6d995eef6d6160aaf7aff49478000.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png.import index bc21e3c..53b9f59 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://08uci60g8bp1" -path="res://.godot/imported/Idle Blinking_016.png-cd1c331882f52675996a961be95a6867.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_016.png-cd1c331882f52675996a961be95a6867.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png" -dest_files=["res://.godot/imported/Idle Blinking_016.png-cd1c331882f52675996a961be95a6867.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_016.png-cd1c331882f52675996a961be95a6867.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png.import b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png.import index 606c2e3..223deb5 100644 --- a/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png.import +++ b/Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bbunv0roc37sh" -path="res://.godot/imported/Idle Blinking_017.png-1bc0a5ed951cb8214791102b27664bd9.ctex" +path.s3tc="res://.godot/imported/Idle Blinking_017.png-1bc0a5ed951cb8214791102b27664bd9.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png" -dest_files=["res://.godot/imported/Idle Blinking_017.png-1bc0a5ed951cb8214791102b27664bd9.ctex"] +dest_files=["res://.godot/imported/Idle Blinking_017.png-1bc0a5ed951cb8214791102b27664bd9.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_000.png.import b/Assets/Sprites/Characters/Player/Running/Running_000.png.import index 03298a8..a458ab3 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_000.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_000.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://t0uwq75fsbpe" -path="res://.godot/imported/Running_000.png-42b23c9e6cdd981a244c856279cdb3d3.ctex" +path.s3tc="res://.godot/imported/Running_000.png-42b23c9e6cdd981a244c856279cdb3d3.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_000.png" -dest_files=["res://.godot/imported/Running_000.png-42b23c9e6cdd981a244c856279cdb3d3.ctex"] +dest_files=["res://.godot/imported/Running_000.png-42b23c9e6cdd981a244c856279cdb3d3.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_001.png.import b/Assets/Sprites/Characters/Player/Running/Running_001.png.import index bf359ff..6991f54 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_001.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_001.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://btospq8jxw64h" -path="res://.godot/imported/Running_001.png-18e542f6658ba07d05293577d391865d.ctex" +path.s3tc="res://.godot/imported/Running_001.png-18e542f6658ba07d05293577d391865d.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_001.png" -dest_files=["res://.godot/imported/Running_001.png-18e542f6658ba07d05293577d391865d.ctex"] +dest_files=["res://.godot/imported/Running_001.png-18e542f6658ba07d05293577d391865d.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_002.png.import b/Assets/Sprites/Characters/Player/Running/Running_002.png.import index 6a4b4a6..2e7cf10 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_002.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_002.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://beamkyclbxc8w" -path="res://.godot/imported/Running_002.png-b0015cedf15f44efb66619561240246d.ctex" +path.s3tc="res://.godot/imported/Running_002.png-b0015cedf15f44efb66619561240246d.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_002.png" -dest_files=["res://.godot/imported/Running_002.png-b0015cedf15f44efb66619561240246d.ctex"] +dest_files=["res://.godot/imported/Running_002.png-b0015cedf15f44efb66619561240246d.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_003.png.import b/Assets/Sprites/Characters/Player/Running/Running_003.png.import index e2c1402..3526ec4 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_003.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_003.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://wseuhax5d27k" -path="res://.godot/imported/Running_003.png-c9fdb34d6402ad06d38d056d80082374.ctex" +path.s3tc="res://.godot/imported/Running_003.png-c9fdb34d6402ad06d38d056d80082374.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_003.png" -dest_files=["res://.godot/imported/Running_003.png-c9fdb34d6402ad06d38d056d80082374.ctex"] +dest_files=["res://.godot/imported/Running_003.png-c9fdb34d6402ad06d38d056d80082374.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_004.png.import b/Assets/Sprites/Characters/Player/Running/Running_004.png.import index 1b8da16..ab1319f 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_004.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_004.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bcurg33ybt0qv" -path="res://.godot/imported/Running_004.png-9bc8ed4e7cf36424a7ac1ca50e83aa3c.ctex" +path.s3tc="res://.godot/imported/Running_004.png-9bc8ed4e7cf36424a7ac1ca50e83aa3c.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_004.png" -dest_files=["res://.godot/imported/Running_004.png-9bc8ed4e7cf36424a7ac1ca50e83aa3c.ctex"] +dest_files=["res://.godot/imported/Running_004.png-9bc8ed4e7cf36424a7ac1ca50e83aa3c.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_005.png.import b/Assets/Sprites/Characters/Player/Running/Running_005.png.import index 8e6cd04..956c64e 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_005.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_005.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://f2fg8bmbo34j" -path="res://.godot/imported/Running_005.png-484ec1335947f1edbf3af0c73441438b.ctex" +path.s3tc="res://.godot/imported/Running_005.png-484ec1335947f1edbf3af0c73441438b.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_005.png" -dest_files=["res://.godot/imported/Running_005.png-484ec1335947f1edbf3af0c73441438b.ctex"] +dest_files=["res://.godot/imported/Running_005.png-484ec1335947f1edbf3af0c73441438b.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_006.png.import b/Assets/Sprites/Characters/Player/Running/Running_006.png.import index 041b607..5e34d83 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_006.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_006.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bospiqpbxgqfm" -path="res://.godot/imported/Running_006.png-593996b0d8aff58139eeb90a026923fd.ctex" +path.s3tc="res://.godot/imported/Running_006.png-593996b0d8aff58139eeb90a026923fd.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_006.png" -dest_files=["res://.godot/imported/Running_006.png-593996b0d8aff58139eeb90a026923fd.ctex"] +dest_files=["res://.godot/imported/Running_006.png-593996b0d8aff58139eeb90a026923fd.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_007.png.import b/Assets/Sprites/Characters/Player/Running/Running_007.png.import index ff98a21..8734502 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_007.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_007.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bliudbbnl01pf" -path="res://.godot/imported/Running_007.png-4decbe91a06002d1e4f5f1cee21f4a42.ctex" +path.s3tc="res://.godot/imported/Running_007.png-4decbe91a06002d1e4f5f1cee21f4a42.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_007.png" -dest_files=["res://.godot/imported/Running_007.png-4decbe91a06002d1e4f5f1cee21f4a42.ctex"] +dest_files=["res://.godot/imported/Running_007.png-4decbe91a06002d1e4f5f1cee21f4a42.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_008.png.import b/Assets/Sprites/Characters/Player/Running/Running_008.png.import index afb4d2f..b51b707 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_008.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_008.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://cuekxl2yc0st8" -path="res://.godot/imported/Running_008.png-a6392f7f5a40cc373f7dbf802c3a4f1f.ctex" +path.s3tc="res://.godot/imported/Running_008.png-a6392f7f5a40cc373f7dbf802c3a4f1f.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_008.png" -dest_files=["res://.godot/imported/Running_008.png-a6392f7f5a40cc373f7dbf802c3a4f1f.ctex"] +dest_files=["res://.godot/imported/Running_008.png-a6392f7f5a40cc373f7dbf802c3a4f1f.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_009.png.import b/Assets/Sprites/Characters/Player/Running/Running_009.png.import index f17ca41..d6efc72 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_009.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_009.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bldr2numgkgxk" -path="res://.godot/imported/Running_009.png-4e9fb10e758b6784b0d8010fff9da0dc.ctex" +path.s3tc="res://.godot/imported/Running_009.png-4e9fb10e758b6784b0d8010fff9da0dc.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_009.png" -dest_files=["res://.godot/imported/Running_009.png-4e9fb10e758b6784b0d8010fff9da0dc.ctex"] +dest_files=["res://.godot/imported/Running_009.png-4e9fb10e758b6784b0d8010fff9da0dc.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_010.png.import b/Assets/Sprites/Characters/Player/Running/Running_010.png.import index 816949d..fa22d29 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_010.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_010.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bgssvbfroln16" -path="res://.godot/imported/Running_010.png-8c41c418145ddb6a68986c994c853b5e.ctex" +path.s3tc="res://.godot/imported/Running_010.png-8c41c418145ddb6a68986c994c853b5e.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_010.png" -dest_files=["res://.godot/imported/Running_010.png-8c41c418145ddb6a68986c994c853b5e.ctex"] +dest_files=["res://.godot/imported/Running_010.png-8c41c418145ddb6a68986c994c853b5e.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Assets/Sprites/Characters/Player/Running/Running_011.png.import b/Assets/Sprites/Characters/Player/Running/Running_011.png.import index 368e5bf..82b1986 100644 --- a/Assets/Sprites/Characters/Player/Running/Running_011.png.import +++ b/Assets/Sprites/Characters/Player/Running/Running_011.png.import @@ -3,25 +3,26 @@ importer="texture" type="CompressedTexture2D" uid="uid://bnon2l2b1dn8p" -path="res://.godot/imported/Running_011.png-b37dbff3c38a6ccdf94ba77ddfa16cf5.ctex" +path.s3tc="res://.godot/imported/Running_011.png-b37dbff3c38a6ccdf94ba77ddfa16cf5.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://Assets/Sprites/Characters/Player/Running/Running_011.png" -dest_files=["res://.godot/imported/Running_011.png-b37dbff3c38a6ccdf94ba77ddfa16cf5.ctex"] +dest_files=["res://.godot/imported/Running_011.png-b37dbff3c38a6ccdf94ba77ddfa16cf5.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -31,4 +32,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Dungeon RPG.csproj b/Dungeon RPG.csproj new file mode 100644 index 0000000..36250a3 --- /dev/null +++ b/Dungeon RPG.csproj @@ -0,0 +1,10 @@ + + + net8.0 + true + DungeonRPG + + + + + \ No newline at end of file diff --git a/Dungeon RPG.sln b/Dungeon RPG.sln new file mode 100644 index 0000000..22b6546 --- /dev/null +++ b/Dungeon RPG.sln @@ -0,0 +1,19 @@ +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dungeon RPG", "Dungeon RPG.csproj", "{ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + ExportDebug|Any CPU = ExportDebug|Any CPU + ExportRelease|Any CPU = ExportRelease|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.Debug|Any CPU.Build.0 = Debug|Any CPU + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU + {ADD6B8F6-8DC7-4442-97C9-F302F6050AB0}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU + EndGlobalSection +EndGlobal diff --git a/Scenes/Characters/Player/player.tscn b/Scenes/Characters/Player/player.tscn new file mode 100644 index 0000000..68b2600 --- /dev/null +++ b/Scenes/Characters/Player/player.tscn @@ -0,0 +1,144 @@ +[gd_scene load_steps=33 format=3 uid="uid://dlr0reeavc0i6"] + +[ext_resource type="Texture2D" uid="uid://os7attc10et0" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_000.png" id="1_46w32"] +[ext_resource type="Script" uid="uid://yqphtnykgsf1" path="res://Scripts/Characters/Player/Player.cs" id="1_eiaiy"] +[ext_resource type="Texture2D" uid="uid://lw15abr4a7dx" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_001.png" id="2_eiaiy"] +[ext_resource type="Texture2D" uid="uid://coffldmiiyhjh" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_002.png" id="3_cflke"] +[ext_resource type="Texture2D" uid="uid://cy6uvn2n7x5en" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_003.png" id="4_4yec0"] +[ext_resource type="Texture2D" uid="uid://cjyhgl5vpgkau" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_004.png" id="5_me3gr"] +[ext_resource type="Texture2D" uid="uid://lawr4kkwprvb" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_005.png" id="6_2iqoh"] +[ext_resource type="Texture2D" uid="uid://cu44lpabhppg4" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_006.png" id="7_gii1i"] +[ext_resource type="Texture2D" uid="uid://bgtvrqjegshye" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_007.png" id="8_1ujki"] +[ext_resource type="Texture2D" uid="uid://cesdm6w4dxwde" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_008.png" id="9_gs6v2"] +[ext_resource type="Texture2D" uid="uid://btel1ns7ok03t" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_009.png" id="10_ywskp"] +[ext_resource type="Texture2D" uid="uid://bmeguoboyf2lk" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_010.png" id="11_gelu2"] +[ext_resource type="Texture2D" uid="uid://dlubuf1yf1kxl" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_011.png" id="12_uvgfe"] +[ext_resource type="Texture2D" uid="uid://d28w46oskhchi" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_012.png" id="13_e5xbx"] +[ext_resource type="Texture2D" uid="uid://bsmv42y4xgpyv" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_013.png" id="14_8uivy"] +[ext_resource type="Texture2D" uid="uid://cxm61chw28bhs" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_014.png" id="15_yfcdn"] +[ext_resource type="Texture2D" uid="uid://dbn724tl4gkot" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_015.png" id="16_68bc3"] +[ext_resource type="Texture2D" uid="uid://08uci60g8bp1" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_016.png" id="17_mf3wh"] +[ext_resource type="Texture2D" uid="uid://bbunv0roc37sh" path="res://Assets/Sprites/Characters/Player/Idle Blinking/Idle Blinking_017.png" id="18_2qsty"] +[ext_resource type="Texture2D" uid="uid://t0uwq75fsbpe" path="res://Assets/Sprites/Characters/Player/Running/Running_000.png" id="19_h8opa"] +[ext_resource type="Texture2D" uid="uid://btospq8jxw64h" path="res://Assets/Sprites/Characters/Player/Running/Running_001.png" id="20_c3p1j"] +[ext_resource type="Texture2D" uid="uid://beamkyclbxc8w" path="res://Assets/Sprites/Characters/Player/Running/Running_002.png" id="21_gnhsk"] +[ext_resource type="Texture2D" uid="uid://wseuhax5d27k" path="res://Assets/Sprites/Characters/Player/Running/Running_003.png" id="22_v1h8f"] +[ext_resource type="Texture2D" uid="uid://bcurg33ybt0qv" path="res://Assets/Sprites/Characters/Player/Running/Running_004.png" id="23_f47x5"] +[ext_resource type="Texture2D" uid="uid://f2fg8bmbo34j" path="res://Assets/Sprites/Characters/Player/Running/Running_005.png" id="24_ht3jl"] +[ext_resource type="Texture2D" uid="uid://bospiqpbxgqfm" path="res://Assets/Sprites/Characters/Player/Running/Running_006.png" id="25_856el"] +[ext_resource type="Texture2D" uid="uid://bliudbbnl01pf" path="res://Assets/Sprites/Characters/Player/Running/Running_007.png" id="26_oql2n"] +[ext_resource type="Texture2D" uid="uid://cuekxl2yc0st8" path="res://Assets/Sprites/Characters/Player/Running/Running_008.png" id="27_j3cns"] +[ext_resource type="Texture2D" uid="uid://bldr2numgkgxk" path="res://Assets/Sprites/Characters/Player/Running/Running_009.png" id="28_fu5o4"] +[ext_resource type="Texture2D" uid="uid://bgssvbfroln16" path="res://Assets/Sprites/Characters/Player/Running/Running_010.png" id="29_sofil"] +[ext_resource type="Texture2D" uid="uid://bnon2l2b1dn8p" path="res://Assets/Sprites/Characters/Player/Running/Running_011.png" id="30_ybcsq"] + +[sub_resource type="SpriteFrames" id="SpriteFrames_n6yol"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("1_46w32") +}, { +"duration": 1.0, +"texture": ExtResource("2_eiaiy") +}, { +"duration": 1.0, +"texture": ExtResource("3_cflke") +}, { +"duration": 1.0, +"texture": ExtResource("4_4yec0") +}, { +"duration": 1.0, +"texture": ExtResource("5_me3gr") +}, { +"duration": 1.0, +"texture": ExtResource("6_2iqoh") +}, { +"duration": 1.0, +"texture": ExtResource("7_gii1i") +}, { +"duration": 1.0, +"texture": ExtResource("8_1ujki") +}, { +"duration": 1.0, +"texture": ExtResource("9_gs6v2") +}, { +"duration": 1.0, +"texture": ExtResource("10_ywskp") +}, { +"duration": 1.0, +"texture": ExtResource("11_gelu2") +}, { +"duration": 1.0, +"texture": ExtResource("12_uvgfe") +}, { +"duration": 1.0, +"texture": ExtResource("13_e5xbx") +}, { +"duration": 1.0, +"texture": ExtResource("14_8uivy") +}, { +"duration": 1.0, +"texture": ExtResource("15_yfcdn") +}, { +"duration": 1.0, +"texture": ExtResource("16_68bc3") +}, { +"duration": 1.0, +"texture": ExtResource("17_mf3wh") +}, { +"duration": 1.0, +"texture": ExtResource("18_2qsty") +}], +"loop": true, +"name": &"Idle", +"speed": 18.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("19_h8opa") +}, { +"duration": 1.0, +"texture": ExtResource("20_c3p1j") +}, { +"duration": 1.0, +"texture": ExtResource("21_gnhsk") +}, { +"duration": 1.0, +"texture": ExtResource("22_v1h8f") +}, { +"duration": 1.0, +"texture": ExtResource("23_f47x5") +}, { +"duration": 1.0, +"texture": ExtResource("24_ht3jl") +}, { +"duration": 1.0, +"texture": ExtResource("25_856el") +}, { +"duration": 1.0, +"texture": ExtResource("26_oql2n") +}, { +"duration": 1.0, +"texture": ExtResource("27_j3cns") +}, { +"duration": 1.0, +"texture": ExtResource("28_fu5o4") +}, { +"duration": 1.0, +"texture": ExtResource("29_sofil") +}, { +"duration": 1.0, +"texture": ExtResource("30_ybcsq") +}], +"loop": true, +"name": &"Move", +"speed": 18.0 +}] + +[node name="Player" type="CharacterBody3D"] +script = ExtResource("1_eiaiy") + +[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] +sprite_frames = SubResource("SpriteFrames_n6yol") +animation = &"Idle" +frame_progress = 0.791983 diff --git a/Scenes/Levels/main.tscn b/Scenes/Levels/main.tscn new file mode 100644 index 0000000..30852f5 --- /dev/null +++ b/Scenes/Levels/main.tscn @@ -0,0 +1,12 @@ +[gd_scene load_steps=3 format=3 uid="uid://clwb5cshnlpo"] + +[ext_resource type="Script" uid="uid://ba4evqyw28wde" path="res://Scripts/Levels/Main.cs" id="1_s0gyx"] +[ext_resource type="PackedScene" uid="uid://dlr0reeavc0i6" path="res://Scenes/Characters/Player/player.tscn" id="2_yjsus"] + +[node name="Main" type="Node3D"] +script = ExtResource("1_s0gyx") + +[node name="Player" parent="." instance=ExtResource("2_yjsus")] + +[node name="Camera3D" type="Camera3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 9.76835) diff --git a/Scripts/Characters/Player/Player.cs b/Scripts/Characters/Player/Player.cs new file mode 100644 index 0000000..9769dc4 --- /dev/null +++ b/Scripts/Characters/Player/Player.cs @@ -0,0 +1,24 @@ +using Godot; +using System; + +public partial class Player : CharacterBody3D +{ + + private Vector2 direction = new Vector2(); + public override void _PhysicsProcess(double delta) + { + this.Velocity = new Vector3(direction.X, 0, direction.Y); + this.Velocity *= 5; + MoveAndSlide(); + } + + public override void _Input(InputEvent @event) + { + direction = Input.GetVector( + "MoveLeft", + "MoveRight", + "MoveForward", + "MoveBackward" + ); + } +} diff --git a/Scripts/Characters/Player/Player.cs.uid b/Scripts/Characters/Player/Player.cs.uid new file mode 100644 index 0000000..fea4452 --- /dev/null +++ b/Scripts/Characters/Player/Player.cs.uid @@ -0,0 +1 @@ +uid://yqphtnykgsf1 diff --git a/Scripts/Levels/Main.cs b/Scripts/Levels/Main.cs new file mode 100644 index 0000000..48be382 --- /dev/null +++ b/Scripts/Levels/Main.cs @@ -0,0 +1,6 @@ +using Godot; +using System; + +public partial class Main : Node3D +{ +} diff --git a/Scripts/Levels/Main.cs.uid b/Scripts/Levels/Main.cs.uid new file mode 100644 index 0000000..1c6140a --- /dev/null +++ b/Scripts/Levels/Main.cs.uid @@ -0,0 +1 @@ +uid://ba4evqyw28wde diff --git a/project.godot b/project.godot index f2c8ff2..feca493 100644 --- a/project.godot +++ b/project.godot @@ -11,9 +11,33 @@ config_version=5 [application] config/name="Dungeon RPG" -config/features=PackedStringArray("4.4", "Forward Plus") +run/main_scene="uid://clwb5cshnlpo" +config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/icon="uid://dfiq16xd317ft" [dotnet] project/assembly_name="Dungeon RPG" + +[input] + +MoveForward={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) +] +} +MoveLeft={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) +] +} +MoveRight={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) +] +} +MoveBackward={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) +] +}